Welcome to Teoti Graphix, LLC
In 2026
What Mike and Teoti Graphix, LLC is up to these days...
🌈 Rainbow Platform 🌈 is the culmination of decades of compiler engineering, now applied to modern application architecture. What began as work in language tooling has evolved into a system where compilers, ASTs, semantic models, symbol tables, definitions, diagnostics, graph IR, runtimes, and backends form one composable architecture. Rather than treating frameworks as the architecture, Rainbow makes the underlying computational representation explicit, inspectable, transformable, and serializable.
At the center is the idea that a computational representation can have multiple concrete projections. A graph, textual DSL, PHP AST, domain model, documentation structure, SQL representation, or visual program can describe the same underlying computation. RainbowGraphix provides the visual syntax, RainbowMarkdown provides a textual/document syntax, RainbowDOM provides a graph-aware PHP representation, and RainbowCompiler provides the compilation machinery that connects these representations to executable artifacts.
This architecture is already being exercised in a real production system for 603 Oil & Propane, spanning kiosk, web, administrative, logistical, networking, SQL, PHP/Laravel, Bluetooth fuel-meter integration, Linux infrastructure, and a C# Avalonia desktop application. Rather than relying on framework magic, the system uses explicit domain compilers, IR graphs, definitions, symbols, semantic information, diagnostics, and generated artifacts. Even documentation can become a projection of the compiler's Project session, making the system increasingly self-describing.
The deeper direction of Rainbow is therefore not simply "another compiler" or "another framework." It is an attempt to make software itself representable. Once computation is represented cleanly, it can be inspected, transformed, serialized, visualized, documented, compiled, and projected into entirely different targets. As the system grows, the same structural patterns propagate through its layers, creating a self-similar architecture where the compiler, graph, language, documentation, UI, and runtime increasingly become different views of the same underlying computational model. 🌈
08/01/2026
Finding the future
Teoti Graphix, LLC is an indie
developer that has been doing tech, programming, internet, graphics and audio since the late 90s and has had to
evolve with the internet's "ages"😜.
As an aside, Mike loves Techno/Trance creation with hardware/synths 🎹 and electric guitars. 🎸
😉
Current Technology
- Android OS/SDK - Audio applications, possible games.
- Windows OS/SDK - Audio/Tool applications,
possible games.
- Linux OS/SDK - On my list of TODOs for sure in the
coming years.
- Unreal 5.x - Game Engine - Hi-end
graphics, visualizations, Houdini Engine HDA components, environments, C++ and Blueprints.
- Unity 3D - Game Engine - Games/prototypes in 3D (currently
not really using because of the "management")
- Godot - Game Engine - Applications, 2D games, 3D
games, UI components, GDScript, C#, C++ development.
- Blender 3D - Modeling, Texturing, Animation,
Compositing, VFX, Game Engine exports Unreal, Unity, Godot, Pipeline development with Python.
- SideFX Houdini - Procedural 3D
modeling, Procedural texturing(think Substance Suite) with the new COPs graphical pipeline, Game Engine
integration with Unreal and Houdini Engine, Python, VEX, C++.
- DaVinci Resolve -
Motion/VFX video editing and content creation.
- Affinity Suite - Graphic Design, bitmap,
vector content creation.
- Gimp - Open source Bitmap content creation.
- Inkscape - Open source Vector content creation.
- IDEs (Integrated Development Environments) - Android Studio JetBrains
Suite: CLion (C++), IntelliJ (Java, Actionscript), Rider (Unreal C++, Unity, Godot C#), PyCharm
(Python), WebStorm (HTML, js, web etc.), PHPStorm (php server development), Visual Studio (C++, C#), VSCode (a lot of stuff).
- PureRef - Graphical note taking.
- NotePad++ - Always used (forever) text/note
editor.
- Bitwig Studio - Music creation, sound design,
external controller script development.
- Ableton Suite - Music creation, sound design.
- Native Instruments - Maschine Studio,
music creation, sound design.
- Arturia - Sound design.
This site
Currently this site will remind older devs and peeps of the simpler days where you actually read text, had a
longer attention spans and enjoyed hearing people's personality in their writing. HAHA That said we
have a References/Guides/Notes - Teo Docs site that is being evolved that covers a lot of
the above technology and will be added to continuously as time moves forward.
The Blog
The Blog is starting out as a very simple blog but will get more complex as I start adding
tips and tricks and little adventures, program and product releases etc. One thing I have found is that charting
my history seems to motivate me to not feel like I am getting erased by the ever changing landscape of the
internet, also why the decision to do the web development myself this time and not use a CMS like
Drupal or Wordpress.
Was definitely around when both of those had their first releases. The CMSs have become too bloated for my tastes
these days. This created an opportunity for me to dive back into current web development and take it one step at
a time while keeping my own direction of this web site and References/Guides/Notes - Teo
Docs site I am creating for the above mentioned technologies.
Conclusion
Teoti Graphix, LLC is/was an audio app (DSP) developer in the last iteration, keeping with that
tradition aims to bring all these technologies together and offer 3D models, tools, graphical and audio content
for games and applications, UI components sold on Patreon, Gumroad, Unreal's Fab market and eventually getting
back on Google Play/Apple Store with audio apps and games.
You can check out our Github, X, Youtube, LinkedIn links to see where we have been previously. Thanks for taking
the time to skim the site for now, hope to see and work with you in the future!
Email contact: teotigraphixllc at the G mail site.